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Frame jump limit on solver 8 months 5 days ago #900

  • mikeCFC
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Hi, would it be possible to add a frame jump limit to the solver similar to nCloth, where by if the user moves the current frame in the time line more than the specified frame jump limit the solver will not try to calculate anything.
It would make adjusting things in your scene much faster as you wouldnt have to deactivate the solver, change time, edit, change time, reactivate solver manually each time.
Thanks.

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Frame jump limit on solver 8 months 4 days ago #901

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Hi mikeCFC, thanks for the interesting suggestion. I guess the jump size could be a variable.
We'll review how easy this is to implement.

Thanks,
Mike

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